Wednesday, February 8, 2012

A 'Passage' through time...?

For my first game review i will know be reviewing a game about life, death and the inevitable realisation that everyone will die.

First of all lets talk about the design of the game.

Passage is an interesting game that is for a single player only that only lets you see a limited area of the map, more specifically only what is in front of you and what is behind you. As you begin there is no set goal, you just walk forward and see what this game has to offer you. For the game Passage you are limited to
There are no resources in the game passage except for some random chests that you find as you explore the world. The information about this game is hidden as it tells you nothing about it, what it means, or how to play. You just have to explore and find out everything as you play. There is no sequencing in this game but the closest thing would have to be real time. The game only lasts 5 minutes but in the game weeks, months and years pass by like a speeding bullet. The theme of the game is life. through out the game you move forward and every so often you dont notice but you get older.

Secondly we are now going to analyze the experience of Play

The game in the beginning was kind of dull until you start noticing that your character starts to change. This was not only the first thing you started to notice but also that after a certain point your significant other (if you chose to pick one up) dies and you start to twalk slower and slower until you finally succumb to the effects of time. When i began to play i picked up a wife and started to explore the map as much as i could. There were some areas that you could not go to with your significant other so it required you to play again and explore the areas only a 'single' person could go and visit. Who knows whats at the bottom of the screen if you go solo. A basket ball court, shopping mall, a strip club who knows? Finally after about 4 minutes my wife died and my sprite was much older than when he began. Soon he started to move slower and slower until my character dies.

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